GTC RIBBON JOYSTICK DRIVER DOWNLOAD

Thanks for your help in advance! The GC adapter may be already supported. You may be right about it needing a startup sequence, this comment from the PS3 driver does sound a lot like my problem:. Any help is appreciated. Even when many controllers are supported in other platforms, for the Wii the approach is a bit different, we need add a driver for each of them.

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Also would my PC know to perform such a sequence? Nice to hear that, you are welcome! Download the ribbln files for the controllers from the assets download section http: Restart retroarch ribnon connect the controller in any usb port.

I will suggest that you try that way first… I mean, forget for a moment the HAT stuff ggc check that the bytes from the buttons actually have values… I may say that if it actually works and shows something with the nintendont tool it should work with Retroarch as it uses the same process to get the data… Just be sure you use the same info that this tool provides… something weird I noticed in your comments is that RA returns 8 as the size and at the very beginning I see you put the data from the hidtool and see 20 bytes… be sure it is 20 bytes or 8 bytes… regularly it is 8 bytes for standard controllers.

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Unfortunately the only thing I can do with that is remap a few buttons in the inputs settings. Could you please ggtc what are you tring to achieve:. I may need the physical controller and obviously that it not possible. Is it possible to modify the driver to accept twin inputs from a single adapter? Sure compare the following uncompleted.

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Driver Update: Gtc Ribbon Drivers Joystick

But the hat and button bytes never change when doing the same for them. Let do something… maybe there is an issue on the bytes it is reporting that were read. I remember you mentioned it was 8 but hopefully it is larger. DeviceConnected Current Config Value: The one that tells you ingame, what controller gets connected via USB. I saw that here: I may say that if it actually works and shows something with the nintendont tool it should work with Retroarch as it uses the same process to get the data… Just be sure you use the same info that this tool provides… something weird I noticed in your comments is that RA returns 8 as the size and at the very beginning I see you put the data from the hidtool and see 20 bytes… be sure it is 20 bytes or 8 bytes… regularly it is 8 bytes for standard controllers.

What are the values for each adapter? It works now, what was missing were the autoconfig files. Do I have to recompile the cores myself or is this driver already included in the latest releases and I only need to adjust some configs??

But the hat and button bytes never change when doing the same for them EDIT: Switching between modes only affects the stick, buttons still do not work in analog mode. I hope rbibon can help me.

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GTC Ribbon Drivers Download

Can I be sure that the files are changed for compilation as soon as I change them in the toolchain have only been compiling the salamander-file, no cores? Physically inaccessible Hat Byte I will suggest that you try that way first… I mean, forget for a moment the HAT stuff and check that the bytes from the buttons actually have values…. You may be right about it needing a startup sequence, ggtc comment from the PS3 driver does sound a lot like my problem: It should detect it, configure it and allow to use it.

Any help is joysitck. Am I missing something?

I was kinda running out of ideas, aswell. You may then be able to navigate. Either way, thanks for your help.

I downloaded them and put them on the SD like you described. Per the data shown I think yes there is an issue with the data, not sure if your controller may need a startup sequence to start sending the button data like the PS3 controller … joystjck that would be more difficult to track from my side. Thanks so much for your fast help: I was able to see the first two bytes of the packet change to the expected values in gdb when holding an analog direction and continuing a few times.

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